Production

Who created L.A. Noire?
The people that created the game are Team Bondi and Rockstar Gaming.

Which game engines where used to create L.A. Noire?
The game engine that produced L.A. Noire was Havoc, the type of things that this company does is to work in partnership with the world’s best-known publishers, developer studios and developer teams, including Microsoft Games Studios.

Discuss the impact of development in technology in the creation of the game
L.A. Noire is also notable for using Lightsprint’s real-time global illumination technology, as well as Depth Analysis's newly developed technology for the film and video game industries called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle. The technology is central to the game's interrogation mechanic, as players must use the suspects' reactions to questioning to judge whether they are lying or not.

When was L.A Noire released in the UK?
Friday 20th May is when the game was released in the UK

On what platforms can you play L.A. Noire?
The platforms you can play the game on are Xbox 360, PlayStation 3 and the PC.

What rating is L.A. Noire?
The rating that L.A. Noire was given was 18 because it has lots of violence, murder and swearing throughout the game so it wouldn’t be suitable for ages younger than 18.



-       Why was the game given these ratings and does this have any implications for Rockstar?

As you’d expect from an 18-rated product, the game is jam-packed with adult-orientated content, including plenty of bad language, violence, sex references and nudity. 


            LA Noire Game play
-       Discuss the objectives of the game.
L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) detective, to solve a range of cases across five crime desks. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of the cases' stories are revealed.
-       How does the game immerse the audience?
L.A. Noire does an excellent job immersing you in the life of a good cop during the 1940s. This game will play with your emotions and make you second-guess yourself just like what a normal detective goes through on a daily basis.
-       How does the game make the audience more interactive?
The game makes the audience feel more interactive because you have to take notice of the characters facial expressions and movements to judge whether they are lying or not.
-       What are the key features of the game?
The key features of L.A. Noire are that you have to use your notebook to gather evidence and the fact that they are real crimes and characters makes the game more interesting. And finally the motion scan is also a key feature for the game.
-       How does the game use media convergence?
The game used media convergence when it was publishing its videos on YouTube and also having fake web pages in the style of the 1940’s on the Times website. This will be useful because it will be advertising the game but at the same time word of mouth is also spreading the game.
-       What are the possible future developments of the game?
The possible future developments of the game are 3d vision for the PC and the use of the motion scanner has helped Rockstar to move up a class from competitors and give them new ideas for games.



This video is all about the making of the characters and how their facial expressions are made and brought into the game. The way that this is done is by having special cameras that record the person sat on the chair and from doing so it is portrayed into a 3d image and game life character.